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In Python, the term "dunder" is short for "double underscore" or "dunder mifflin", and it is often used to refer to special methods that have two leading and two trailing underscores. These methods are also known as "magic methods" because they allow you to define how built-in Python functions and operators should behave when used with custom classes. For example, the __init__
method is a special method that is called when an object is initialized, and it allows you to set the initial values for that object, __str__
for string representation, and __len__
for determining the length of an object.
Here is an example of how dunder methods, also known as "magic" methods, can be implemented in Python:
class MyClass:
def init(self, value):
self.value = value
def __str__(self):
return "MyClass with value: {}".format(self.value)
def __lt__(self, other):
return self.age < other.age
def __eq__(self, other):
if isinstance(other, MyClass):
return self.value == other.value
return False
#Create an instance of MyClass
my_obj = MyClass(5)
#Print the string representation of the object
print(str(my_obj)) # 5
# Creating two objects
my_object1 = MyClass("Dias", 30)
my_object2 = MyClass("Ake", 25)
# Check if it opposite sides is less than the other
print(my_object1 < my_object2) # False
print(my_object2 < my_object1) # True
#Check if two objects are equal
another_obj = MyClass(5)
print(my_obj == another_obj) # True
# Check if an object is equal to a non-MyClass object
print(my_obj == 5) # False
In this example, the init() method is used to initialize the object with a value, the str() method is used to define the string representation of the object, and the eq() method is used to define how the object should be compared to other objects. These dunder methods are called automatically by the Python interpreter when certain operations are performed on the object.
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